Gaia Ma'chello
V.I.C.E.
2
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Posted - 2011.10.21 03:42:00 -
[1] - Quote
Machine Info and Settings
OS version: OSX 10.6.8 CPU: 2.66 GHz Intel Core i7 GPU: NVIDIA GeForce GT 330M RAM: 8 GB Were you running more than one EVE client? How many? One Graphic setting of the client (low / medium / high): Low
User Experience
Average FPS during fight at the gate in FD-MLJ, with brackets disabled - Zoomed out: 3 Average FPS - Zoomed in: 1.5 On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome): 1, see comments. Did you experience any disconnects or crashes? No Describe your experience, make comments, suggestions, etc.:
Upon undocking the first time I got black space. Windows and the HUD were there, the UI worked. I docked and got a black CQ with the HUD still showing and no station service window. Relogging did not help, nor clearing the cache, or fiddling with graphics settings. Relogging, then entering the hangar, then undocking worked.
But when I went to hangar view, no ship was visible. On undocking my Dominix did not show. Nor did an NPC in a Domi. Other players said they also could not see Domis. I tried a different ship and it was visible, but went back to my Navy domi for the test.
The test: The jump was fine. The POS bash started to show issues: The client was very laggy. The server seemed to respond just fine, but it was hard to tell when I had actually sent a command, or what was going on. It would take half a minute for stuff to show on the overview or in space if I changed overview or bracket settings.
The fight: It was going OK at first. I could target stuff, shoot, and it all seemed much more responsive despite being in TiDi. (In fact I was surprised at how fast I was targeting. Bug maybe?) Then someone started shooting me and it all went wrong. I decided to warp out. I switched overview tabs to planets and everything locked up for about a minute. No UI response, zero FPS. Eventually I got an overview showing me planets and selected one and warped. The FPS was about 0.1. The speedo got stuck at 23 m/sec, the FPS readout got stuck at 3.28. A minute later and 6 screen updates I was at the planet alive. The fps came up (according to the plot, the number was still stuck) but was extremely choppy and the UI would go from being unresponsive to normal and back every few seconds. I went back to the fight just in time for it to end.
Through the fight it seemed the server was just fine, responding to any command that the client managed to send out. But the client was struggling quite badly.
Suggestion about the cyno effect: I noticed that people cynoing out would show a streak going off in random directions, even though they were all going to the same place. All the streaks should go the same way, and the same way the gate is pointing. Given the idea of the new nebulas: The going from star to star will change the view as though you have moved, means you have the opportunity to actually make space properly laid out. You could let us see stars we are going to when we look in the direction gates point, and so on. Make the stars we see in the background actually be the stars we travel to, in their correct position. |